The creator of the wildly popular Pokémon Go gaming app received the
celebrity treatment on Sunday at the final day of San Diego’s annual
Comic-Con, as he discussed the viral popularity and future of the game.
John
Hanke, founder of Niantic Labs and developer of Pokémon Go, was
welcomed with loud applause from more than 6,500 fans on a stage usually
reserved for star-studded presentations from movie studios and TV
networks.
Hanke said the global popularity of the game, which
incorporates colorful animated creatures from Nintendo’s Pokémon
universe into the real world using augmented reality (AR) and Google
mapping technology, had been “mind-blowing.”
The game, released
July 6, was evolved from an earlier Niantic Labs AR app game called
Ingress, which Hanke said has also gained in popularity after the
release of Pokémon Go.
Pokémon Go has captivated fans around the
world, with 21 million active U.S. users in under two weeks of its
launch. Stock prices for Nintendo soared after the game’s launch.
Hanke
said updates and new features would be rolled out in the coming months
and years as the game grows to include more creatures and elements of
the vast Pokémon universe.
During a question-and-answer session with the audience, Hanke said
the team was aware and fixing the glitches and bugs in the game and took
fans’ suggestions on what to add, such as possible functions to breed
Pokémon.
He said they were working on enhancing the functions of
“pokestops” and “gyms,” located at various landmarks within a user’s
neighborhood, and unveiled the identities of the three virtual leaders
of the teams – Blanche for Team Mystic, Spark for Team Instinct and
Candela for Team Valor.
The developer said AR “can enhance the
things we already do to get out of the house,” and wanted Pokémon Go to
encourage people to go outdoors, be active and meet new people.
Many
players at the panel had hopes that a rare Pokémon may have been
released just for them, but Hanke disappointed them, saying no new rare
creatures were at the convention.
The small team at Niantic Labs,
founded internally at Google and spun into an independent entity last
year, has struggled to keep the game’s servers running as more users
join, Hanke said, and their current priority was to prevent servers from
crashing.
Monday, 25 July 2016
Pokémon Go creator John Hanke talks game’s success and future at Comic-Con
Posted by dddd on 14:56:00 in TECHNOLOGY | Comments : 0
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